We talked to two of the creators of Virtual VR, about the process of developing the game for a mobile headset and how many drafts it took to get the story straight.
Take it from me, and the rest of the brains behind the site you're currently perusing: writing a story is hard work, and writing one for other people to experience and enjoy is even more laborious. A good story requires more than relatable characters and a plot to hook the readers; it also requires iteration.
It's the same process writing the plot for a game set in virtual reality. I talked to Samantha Gorman and Danny Cannizzaro, two of the creators behind the award-winning Virtual VR, about how designing and writing a narrative-driven game is kind of like putting together a play, or a movie. The Daydream VR-exclusive tells the story of a virtual world where robots are officially using humans for fun. The final product is an outstanding example of how effective VR storytelling can be, even if the device is small and the story is short.
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